What makes a horse asset 'game-ready'? Anatomy, rigging and LODs
Game-ready means drop-in: anatomically accurate, rigged, animated and LOD-optimized. Here's what to look for in a horse asset.
Build notes and updates from 3DBear — realistic horses and the Complete Horse Riding System for Unreal Engine 5 and Unity.
Game-ready means drop-in: anatomically accurate, rigged, animated and LOD-optimized. Here's what to look for in a horse asset.
A step-by-step guide to making a horse rideable in UE5 with the Complete Horse Riding System — no C++.
What 3DBear makes, where to find it, and what is coming to the devlog.