Character
Cyberpunk Fighter Girl
A fully rigged modular cyberpunk street-fighter girl on the Epic skeleton — ARKit facial morph targets, changeable outfit, colour customization. Rig only; no animations bundled.
from $49.99
| Geometry / poly count | Fully dressed v1 (buns + headset) 52,508 tris; v2 (long hair + headset) 41,883 tris; nude body 31,427 tris / 18,927 verts. Key pieces: long hair 5,546, buns 6,798, headset 2,544, shoes 4,136, hoodie 10,791, pants 3,358. |
|---|---|
| Textures | 25 textures. 6 materials, 18 instances. Resolutions 4096/2048/1024/512. Uses UDIMs — enable Virtual Texturing. Custom stylized shaders (hair/clothes) with fake anisotropy; parallax eye shader with adjustable iris/pupil/depth. |
| LODs | None |
| Rig | Rigged to Epic skeleton (Yes); IK bones (Yes). Additional bones: Breast_L/R. Extra skeletons: long-hair, hair-buns. Basic physics on character + hair. Sockets: head (hair/headset), L/R bracelet. |
| Animations | No bundled animations — retarget UE Mannequin animations. Rig fully supports animation. |
| Formats | Unreal Engine |
| Engine versions | Unreal Engine 5.0–5.7 |
| Face | 52 Apple ARKit morph targets (tested with Live Link Face in UE5). Compatible with FaceWare, facial mocap, VTuber, VRChat, MMD. |
| Modular wardrobe | All clothes removable (full body included); 2 hairstyles (long hair + buns with separable strands); static-mesh accessories |
| UDIMs | Virtual Texturing must be enabled in project settings |
| Note | Body is censored per UE policy; full version available by request. |
A fully rigged modular cyberpunk street-fighter girl on the Epic skeleton — ARKit facial morph targets, changeable outfit, colour customization. Rig only; no animations bundled.