Cyberpunk Fighter Girl

A modular cyberpunk street-fighter girl character for UE5 with Epic-skeleton rig, ARKit face blendshapes, and changeable outfit/colours. For cyberpunk games, VTubers/streamers, and VR — animation-ready (no animations bundled).

What's included

Cyberpunk Fighter Girl is a fully rigged, modular character for Unreal Engine, targeting cyberpunk games, VR experiences, and virtual streaming setups. She is built on the Epic skeleton with IK bones, making her immediately compatible with UE Mannequin animations and retargeting workflows. The outfit is modular with changeable pieces and flexible material instances for colour customization.

The face includes ARKit morph targets and a base body mesh. Textures span 49 maps — including optional micro textures for close-up renders — across 32 materials and instances at resolutions up to 4096. The model uses UDIMs; Virtual Texturing must be enabled in project settings. No animations are bundled. Supported on Unreal Engine 5.0–5.8 across Windows, Mac, Linux, iOS, Oculus, and SteamVR.

Specifications

Geometry / poly countFull character 33,277 tris / 24,282 verts; body 15,278 tris / 9,538 verts; hair 7,072 tris / 6,559 verts.
Textures49 textures including optional micro/close-up textures. 32 materials/instances. Resolutions 4096/2048/1024/512. Uses UDIMs — enable Virtual Texturing in project settings.
LODsNone
RigRigged to Epic skeleton; IK bones included. Base body mesh included.
AnimationsNone bundled — retarget UE Mannequin or custom animations.
FormatsUnreal Engine
Engine versionsUnreal Engine 5.0–5.8
FaceARKit morph targets (blendshapes). Base body mesh included.
Modular outfitChangeable outfit pieces; flexible custom materials with colour customization
PlatformsWindows, Win32, Mac, Linux, iOS, Oculus, SteamVR/HTC Vive
UDIMsVirtual Texturing must be enabled in project settings

FAQ

Which Unreal Engine versions are supported?

Unreal Engine 5.0 through 5.8. No other engines are supported — the rig targets the Epic skeleton and the asset ships as a native UE package.

What is included in the package?

A fully rigged character mesh with modular, changeable outfit pieces; flexible material instances for colour customization; 49 textures (including optional micro textures for close-up renders) across 32 materials and instances; and ARKit facial morph targets. A base body mesh is included. No animations are bundled.

Does it come with animations?

No. The package is a rig only — it contains no bundled animations. Because the character is rigged to the Epic skeleton with IK bones, you can retarget UE Mannequin animations or any compatible animation pack directly onto her.

What is the UDIM / Virtual Texturing requirement?

The model uses UDIMs, so Virtual Texturing must be enabled in your Unreal project settings before importing. This is a one-time project-level toggle.

Works well with

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