Realistic 2D Explosions pack + Nuclear Blasts

A pack of 11 realistic 2D explosion sprite-sheet effects (including nuclear blasts), PhoenixFD-simulated, with prefabs + demo scene for Unity. For 2D/2.5D games needing high-quality explosion VFX.

What buyers say

Rated 5.0 by 2 buyers on Unity

  • Thank you! Very cool asset. Exactly what iam looking for

    Talionnnon · Unity Asset Store · 6 Sep 2019

  • Awesome set of explosions Amazing job! Very useful for my project

    Zeeexon · Unity Asset Store · 1 Sep 2019

What's included

Realistic 2D Explosions pack + Nuclear Blasts is a sprite-sheet VFX collection for Unity containing 11 explosion effects across three scales: 4 small, 3 large, and 4 nuclear blasts. Every effect was physically simulated using PhoenixFD to produce accurate volumetric smoke, fireball, and pressure-wave behaviour. The pack targets 2D and 2.5D games where billboard-style explosion effects are needed — sprite sheets are platform-agnostic and can be compressed for mobile targets.

Each small and large explosion occupies a single 4096×4096 sprite sheet with 256×256 individual sprites across 256 frames (approximately 8.5 seconds at 30 fps). The four nuclear blasts use two sheets per effect (4096×4096 and 2048×2048) and run to 320 frames (approximately 10.6 seconds at 30 fps). The pack ships 11 ready-to-use prefabs — one per effect — and a demo scene. It was authored against Unity 2019.2.0; projects on significantly newer Unity versions or render pipelines may require minor upgrade work.

Specifications

Geometry / poly count2D sprite-sheet asset — no mesh geometry.
Textures4096×4096 spritesheets. Small/big explosions: 256×256 sprite, 256 frames (~8.5s @30fps). Nuclear explosions: 4096×4096 + 2048×2048 sheet, 256×256 sprite, 320 frames (~10.6s @30fps). Compressible for any modern platform.
FormatsUnity
Engine versionsUnity 2019.2.0+
Contents11 explosion effects: 4 small, 3 big, 4 nuclear
Prefabs11 ready-to-use prefabs (one per explosion) + demo scene
SimulationEach explosion physically simulated with PhoenixFD
Pipeline2D sprites — pipeline-agnostic. Unity 2019.2.0 era; may need upgrade for modern projects.
File size108.5 MB

FAQ

Which Unity versions and render pipelines does this pack support?

The pack was published for Unity 2019.2.0. Because it uses 2D sprite sheets rather than shader-based effects, it is render-pipeline-agnostic (Built-in, URP, and HDRP can all display sprites). Projects on significantly newer Unity versions may encounter minor upgrade prompts but should not require material changes.

What effects are included?

11 explosion effects in three categories: 4 small explosions, 3 large explosions, and 4 nuclear blasts. Each comes with a ready-to-use prefab (11 total), and a demo scene is included.

What is the sprite-sheet format and how can I use it?

Small and large explosions each use one 4096×4096 sprite sheet with 256×256 individual sprites and 256 frames (~8.5 seconds at 30 fps). Nuclear blasts use two sheets per effect (4096×4096 and 2048×2048) with 256×256 sprites across 320 frames (~10.6 seconds at 30 fps). The sheets can be compressed in Unity's texture import settings for mobile or low-memory targets.

How were the explosion effects created?

Each explosion was simulated using PhoenixFD, a physically-based fluid-dynamics solver, to capture realistic volumetric smoke, fireball expansion, and pressure-wave detail.

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